Weta Workshop, the powerhouse known for its phenomenal work on the Lord of the Rings film trilogy, is taking a bold step into the gaming world with its first console game, Tales of the Shire. This exciting new venture falls under the umbrella of Private Division, a publisher previously tied to gaming giant Take Two. Sticking to familiar territory, the game is rooted in the beloved universe of The Lord of the Rings. But it promises a fresh twist—eschewing the typical action-packed narrative for a tranquil life simulation experience akin to Animal Crossing or Fantasy Life. Players can immerse themselves in hobbit life without the usual battles or dramatic story arcs.
Currently, Tales of the Shire is set to be available on PS5, Xbox Series X/S, Nintendo Switch, and PC. Initially announced for a 2024 release, the timeline has shifted twice. Originally repositioned to March 25, 2025, the launch was pushed further to July 29, 2025. With this being Weta Workshop’s maiden console game, the pressure is certainly on, especially given the slim chances of a sequel to what many consider the pinnacle of Lord of the Rings gaming.
In some surprising industry news, Warner Bros. Interactive recently announced the closure of Monolith Productions—the studio behind the acclaimed Middle-earth games—alongside WB Games San Diego and Player First Games. This turn of events was unexpected, considering Monolith’s rich three-decade history and renowned projects like The Operative: No One Lives Forever, Condemned: Criminal Origins, and F.E.A.R., not to mention the iconic Middle-earth: Shadow of Mordor.
Before shutting its doors, Monolith was developing a Wonder Woman game, which won’t see the light of day. Known for producing some of the only AAA titles in the Lord of the Rings realm over the past ten years, Monolith’s creations like Shadow of Mordor and its formidable sequel, Shadow of War, set a high standard. Shadow of War marks the end of Monolith’s contributions to AAA Lord of the Rings single-player games for now.
Currently, the roster of upcoming Lord of the Rings-themed games is sparse, amplifying the importance of Weta Workshop delivering a standout experience with Tales of the Shire. The recent fallout of Monolith’s Middle-earth series coupled with the lack of major studios tackling the franchise, positions Tales of the Shire as a potentially pivotal release. This timeline delay might just be the time Weta needs to fine-tune the game and ensure it meets player expectations, thereby steering clear of recent disappointments like the Gollum game. Fans are certainly hoping for a smooth debut that captures the essence of the enchanting world Tolkien penned.