Sony’s support for the PS Vita may have ended sooner than many gamers hoped, but the company still views it as a significant step forward in portable gaming technology. On a dedicated page celebrating PlayStation’s 30th anniversary, Sony expressed that their aim was to deliver “console-quality” gaming experiences in a handheld format.
A hot topic has always been the PS Vita’s performance and why it didn’t achieve long-term success. Despite its challenges, the handheld was arguably a pioneer for its time. Sony maintains that the PS Vita introduced groundbreaking features to the realm of portable gaming and boasted a strong and varied lineup at launch.
Sony elaborated on its ambition to provide a genuine console experience in a compact device, highlighting innovations that included new ways for players to engage with game worlds and creating a seamless connection with home PlayStation consoles.
What’s notably absent from the anniversary page, however, is any mention of how many units the PS Vita sold during its lifespan—a figure that Sony has consistently kept under wraps. In contrast, the PSP, which preceded the Vita, proudly flaunts sales of over 80 million units on the same page.
Estimates for PS Vita sales hover around the 15 to 16 million mark, which perhaps explains why Sony stepped back from the portable gaming scene for a while. Nevertheless, there seems to be optimism regarding a comeback; reliable sources suggest that following the success of PS Portal, Sony might be gearing up for another entry into the handheld market.