Sony has just unveiled the lineup for PS Plus’s March 2025 games, and it’s a collection that’s sure to turn a few heads. While two of the titles are crowd-pleasers for PlayStation’s online service, the unexpected addition of Dragon Age: The Veilguard is grabbing the spotlight. It’s a bold move, given the game only made its debut last October.
Subscribers of PS Plus are in for a treat starting March 4. Across all subscription levels, gamers can download Dragon Age: The Veilguard, Sonic Colors: Ultimate, and Teenage Mutant Ninja Turtles: The Cowabunga Collection. The best part? You won’t need to spend an extra dime. With the games available until March 31, there’s ample time to snatch up these exciting titles.
As new games come in, others must make their exit. This means there’s a ticking clock on grabbing a few other gems. If you haven’t yet downloaded Payday 3, High On Life, and Pac-Man World Re-Pac, mark your calendars for March 3. That’s your last chance before these titles disappear from the PS Plus offerings.
Looking at the numbers, Dragon Age: The Veilguard may have dazzled last year as one of EA’s flagship releases. However, it didn’t quite hit the sales mark they’d hoped for. According to EA’s third-quarter financial details for the 2025 fiscal year, the game reached 1.5 million players. While that sounds impressive, it’s roughly half of what EA had projected. The shortfall in sales wasn’t solely blamed on this RPG, with EA Sports FC 25 also shouldering much of the financial disappointment.
In January, Bioware shared news of restructuring efforts following the completion of work on Dragon Age: The Veilguard. Unfortunately, these changes led to inevitable layoffs within the studio.
During a recent investor call, EA’s CEO, Andrew Wilson, reflected on the game’s rocky launch. Praising Bioware for delivering a “quality” product that scored well with critics and players alike, Wilson suggested the game might have achieved greater success had it incorporated live service elements.
“To truly captivate an audience beyond the core fan base, games must connect with the evolving desires of players,” Wilson elaborated. “People are increasingly drawn to shared-world experiences and want deeper engagement alongside compelling stories in this much-loved genre. Dragon Age was a quality launch and got great reviews, but it didn’t connect with a broad-enough crowd in today’s fiercely competitive market.”